Seven Weeks of Playstation 3

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Fall is always the worst for me.  I usually have about 3-4 MMO’s I am playing or beta testing at the same time, in addition to all the new PC and console games that come out before the Christmas season – my plate is pretty full in the Fall.  But it seems that this Winter I am going to be very busy on my Playstation 3, so I hope you all have your PS3′s in top form, because they are going to get a lot of use starting today and leading into spring.  Five HUGE games, starting today with the release of Final Fantasy Origins for the PSN and culminating with the release of Mass Effect 3 on March 6th, are going to keep us all very well occupied – and give you a great excuse to stay indoors on those cold Canadian winter nights!

Final Fantasy Origins - January 10th

Finally coming to PS3, are the games that started it all, some fifteen years and thirteen games ago.  The classics Final Fantasy I and the original Japanese Final Fantasy II (remember, the North American FFII is actually FFIV), have been repackaged as Final Fantasy Origins.  The updated versions sport new and improved graphics and sound and some CG movies interspersed in the game-play.  For any fan of the series, you may already have these titles in another format, such as PSP, but playing it on your big screen is enough for me to buy this right away.

Soulcalibur V – January 31st

The classic fighting game Soulcalibur returns with Soulcalibur V and sees the return of some of your favorite characters from past games, and the introduction of some new ones.  Certainly the coolest addition to this edition of Soulcalibur is the addition of Ezio Auditore of Assassin’s Creed as a playable character in the game.  Along with new characters comes a slight re-vamp to the guard systems.  This is a go-to game for fighting fans and is a title that sells well every time out.  If you are a fan of the genre, this is another must buy for the winter.

Final Fantasy XIII-2 – January 31st (pre-order this NOW from Future Shop!)

After a generally disappointing showing, Final Fantasy XIII is getting a second life if you will with the introduction of Final Fantasy XIII-2.  Set a number of years after the conclusion of FFXIII, XIII-2 is the story of Serah and her new friend Noel, as they set out to find her sister Lightning, who is missing.  With the game, Square Enix sought to improve on some of the more obvious deficiencies of the previous title by making the game less linear overall and introducing a number of features that people have come to associate and love about Final Fantasy titles such as Chocobos and (gasp!) towns.  Players are able to travel through time, both as part of missions, and in general to explore and re-do missions.  As a result of finishing a mission differently a second time, the player may also change the outcome of future events in the game.  The game has been out for a few weeks in Japan already is a hit seller.  In my opinion, this is the Final Fantasy XIII we were waiting almost 5 years for – its just a shame we had to wait another 2 after the original FXIII to come out to really experience a great Final Fantasy on the Playstation 3.

Kingdoms of Amalur: Reckoning – February 7th (pre-order this NOW from Future Shop!)

There were two games that utterly blew my mind at E3 in 2011.  One was Skyrim, the other was this title: Kingdoms of Amalur: Reckoning.  The first title to be developed by the Curt Schilling owned 38 Studios, Reckoning boasts an all-star lineup of developer talent to be matched with the fabled teams from Bioware, Square Enix and Bethesda as one of the top in the industry.  The head writer is none other than the legendary fantasy writer R.A Salvatore, the lead artist is Canadian Todd McFarlane of Spawn fame.  If those two names weren’t enough to get any RPG fan flocking to pre-order, the lead developer is Ken Rolston who was the lead designer for arguably two of the greatest open-world RPG games ever: Oblivion and Morrowind.  This game features combat that is strikingly similar to a God of War style, with quick, action based moves and fast-paced combo attacks.  There is also a robust crafting and character development system and of course incredible graphical detail and animations.  To make what seems awesome even better, Reckoning is just the beginning of a much larger picture that 38 Studio’s is cooking up, with an MMO in the works based on the same story.  If Kingdoms of Amalur: Reckoning is not a front runner for game of the year in 2012, I will be completely stunned.

Mass Effect 3 – March 6th (pre-order this NOW from Future Shop!)

Believe it or not, I wasn’t a fan of Mass Effect 1.  I’m not 100% sure why to be honest, and I haven’t had the time to go back in re-play it to see if my mind has changed.  My dislike of 1 though, did not stop me from playing, and absolutely loving Mass Effect 2.  The game-play, the story, the choice, the world and travel, all made ME2 pretty much my game of the year in 2010.  So with that in mind, I am very excited for ME3 and the continuation of the Mass Effect story.  I am also excited about the addition of a multi-player mode to the game – I think this will bring a lot of people into the series and add a whole new dimension of replay-ability to the game.  If there is any game that will give Reckoning a run for its money for game of the year, it will have to be Mass Effect 3.

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Changes: New Design, Different Aims

As I move to being a little less involved in gaming journalism and hopefully a little more involved in technology in general I’ve decided to make some design changes to the site that reflect those changes.  Being a freelancer, I want my personal site to be a spot were people, be those readers, or potential contacts or employers can come to learn a little more about me and connect with me somehow.

I have begun to write for the official tech blog at Future Shop, which is going to be a great opportunity to meet new people, find other writing opportunities, and move forward with talking about more of my interests than just gaming.

I will be posting snip-its of the articles I write elsewhere here for people to read, and ideally head to the place they are hosted and read them there.  I would also like to think I will spend some time here writing other things, but frankly my track record in this regard is pretty bad so I have my doubts that this will happen.  In the end – I like the new minimalist style and I think it meets my current needs for a website.

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2010 Games of the Year

Someone forced me to actually sit down and think about this so I thought since I had spent so much time messing with it in my mind I might as well post it here.  I realize it’s a little late.  So the following list is the games I have actually played and feel I am qualified to rate.  There will be of course be some more than qualified omissions (one glaringly obvious one to any gamer) which is simply because I have not played it – you know, that whole school, job, kid, family, wife thing means I can only play/own 50 games a year instead of 51.

1. Mass Effect 2

I am fairly certain this is a no-brainer. The game was on almost everyones list as either 1 or 2, and considering my glaring omission is the other, this becomes my game of the year.  Depth, action, graphics, story, character development.  Mass Effect 2 is everything. My Score: 97/100

2. Gran Turismo 5

LOVE this game.  It was totally worth the wait – yes, that wait was almost 5 years – but who cares, its out now and it is awesome.  The game has over 1200 cars, which puts it well out in front.  The only thing I didn’t like about the new game was the menu layout was a little confusing.  But there was nothing I was willing to deduct significant marks for.  My Score: 95/100

3. Starcraft II

Another game we have been waiting forever for, even when it was never announced it just seemed obvious it was going to happen eventually.  When it did come out, it didn’t disappoint.  The story is great – splitting the game into 3 is a brilliant sales move on the part of Blizzard.  My Score: 93/100

4. Limbo

My dark horse.  Limbo blew my mind – and the minds of almost anyone who played it.  The gruesome, beautiful simplicity – the moments of … hilarious terror that made you jump out of your seat and the fact that if I wasn’t jumping out of it I was on the edge of it the entire time puts Limbo in my top 5.  Play this game..  My Score: 90/100

5. Battlefield Bad Company 2

I am not a shooter guy, and this game is in my top 5 – its THAT good.  The maps are phenomenally huge, the play is competitive but not frustrating and the progression is motivating.  The graphics are stunning.  This is easily the best first person shooter I’ve ever seen. My Score: 90/100

The bottom 5 of my games of the year are:

6. Civilization 5 (89/100)

7. Final Fantasy XIII (89/100)

8. World of Warcraft: Cataclysm (88/100)

9. Fable III (82/100)

10. Tropico III (82/100)

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The State of the “Guild”

I am concerned.  On a much more serious scale I am concerned about H1N1, Iran and another Conservative government in Canada (not on equal levels – I’m pretty sure Mr. Harper isn’t into nuclear genocide)  But in my own little world at my desk, I am more and more pre-occupied by the state of the “guild”

Your guild is the place where you login and play with your “internet friends” in your favorite game.  Your guild is who you team up with to tackle an elite boss or wage war against an opposing faction.  You guild are your brothers and sisters who you can’t wait to hang out with each and every day after a long day of work, or school.  At least that is what a guild was.  There was a time where I lived for my guild.  I ate, slept (and dreamed when I did sleep) and breathed my guild.  When you move to a new city and don’t know anyone, you aren’t moving away from your guild too – they are right where you left them when you last logged off.  I invited members of my guild to my wedding, they shared the most intimate and precious moment of my life with me.  I think THAT is what a guild is supposed to be.

Today a guild is a word.  It is also a vessel, and a transporter.  As a word, your guild now means the place where you beg for help, borrow game money and watch the chat fly by while you wait for someone to say it’s time for “raid invites”  As a vessel it holds all your potential possessions, because that guild bank is definitely yours – you worked hard for a piece, and god damit you’re gonna get what’s yours.  And most gravely of all, your guild as your transporter is the train you take to bigger and better things.  Sometimes you never get off the train you are on, but a train is a train and so long as it’s moving in the direction of YOUR destination you will stay on it.  Heaven forbid the train stop to refuel, or meet a destination of its own, you switch trains to keep you on your marry way.

The unfortunate thing about switching guilds is the people who you leave behind.  But – today that doesn’t seem to be such a problem anymore does it?  They weren’t getting you to where you wanted to go anyways, so who needs them?  You will find more internet friends riding on the next train.

We need to somehow get back to the whole point of MMO’s which is to bring people together for a singular purpose and cause.  The uniting of players on a single banner and to be entertained.  Alas most guilds are NOT united, NOT of singular purpose and eventually the game you play fails to entertain – I would suggest as much due to the company you are keeping, as the game itself.

I pose this question then.  Think about your “guild” or “legion” or “community”  Are these people your friends?  Do you eat, sleep and breathe your guild?  Do YOU intend to get off at the next stop when you know your guild is taking a short layover?  Do you care about the people who you are leaving behind, and is your greed stronger than your loyalty?

Play nice – have fun.

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